TachyonWolf on DeviantArthttp://creativecommons.org/licenses/by-nc/3.0/https://www.deviantart.com/tachyonwolf/art/Blender-Wolf-cub-161581432TachyonWolf

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Blender Wolf cub

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Description

Howdy all.
Well this is my first submission. It's a wolf pup that I made in Blender. It's not done yet no fur or texture, I don't know when I'll finish it. But I think it's looking good so far.

Any questions or comments are welcome.
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Comments9
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Niko40's avatar
Well. If this is your second, then it's really good. :D
My advise at this point would be a boring one though. Practice makes the master. :) But I suggest that you focus on the topology in the early stage as it can become a problem later on. And enable the ambient occlusion with the final renders. Or both ambient occlusion and environmental lighting in blender 2.5. Youtube will have some tutorials of that like this one [link] I use approximate all the time though. Change that to ray based when the render branch is fully merged with the trunk in the 2.5. AO makes the render look a lot more nicer. Also use more than one lights. 3 point setup is good. So that there's some blueish background light coming from the side-back, some green from the ground, some orange from the sun and so on.

Ok. I got carried away a bit here but just practice more and you'll go far. :D